Creature Concept Artist

Remote

Seedbound is a turn-based roguelike strategy game with JRPG-style cel-shaded visuals, targeting a 2028 Steam release. I'm the developer running a funded, one-person studio (me!). I have a clear visual direction and tech specs, and have designed, modeled, and animated a few creatures myself, but I'm not a pro. I'm looking to invest in an artist who loves creating creatures/monsters in this art style. You would be the first artist on a small contractor team, and your creature designs would be handed off to a 3D modeler / animator to bring them to life in-game.

Apply via the short form

Screenshots & design reference

What I'm looking for

What I'll provide

Terms

AI policy

No AI-generated content please! This includes tracing over AI-generated images or related techniques. It is important to me to keep all art in my game 100% human-created. If you do use AI for any part of your working process, please describe how you use it in the application form.

As safeguards:

How to apply

To apply, please fill out this short form. It should take 5-10 minutes. I'll review applications as they come in, and choose a candidate for the paid pilot by October 1st.

Apply via the short form

Thanks for reading!